
Case Study
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Health 0-to-1 / Research / Product Strategy / Design
Open Smart Register Platform
A mobile health platform for frontline health workers, designed over ten years and eighty implementations.

Case Study
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Enterprise UX / Research / Product Strategy / Design
Ona Data
An enterprise data collection platform used by global organizations and grassroots teams alike.

Case Study
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AI / Concept / Design
True Cover Agent
An AI agent that plans field work to close gaps in coverage, and knows when to involve people.

Case Study
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AI / Concept / Design
Fieldnote
A diabetes app that stops asking you to log and starts asking you a question.

Case Study
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Design Management / PM / OKRs / Org. Behavior
Building a new organization
Building teams at Ona from founding to a 90 person company.

Gallery
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Graphic Design / Exhibition / Illustration
Older work
Collection of design work from earlier in my career.
Requirements are written about the next release. The decisions that matter are the ones you’re still living with years later.
I’ve spent eighteen years in design, twelve running the function at a company I co-founded, and I learned the hard way that the decision which matters most is usually what not to build. Customers asked us to put analytics inside our data platform. Instead I shipped one default view covering what most people needed and sent power users out to the tools they already paid for — a choice that saved years of engineering we’d have spent losing to specialists.
With OpenSRP, we had to design electronic medical records for health workers who’d never held a smartphone, I built the first version out of things they already carried: paper ledgers and the passport cards families keep for their children. It worked. It has collected 1.6 million health services in 80+ implementations.
I'm most comfortable working on 0-to-1 products with BHAGs. In these cases, the answer isn't clear. Even the core problem might not be. This is why it's vital to have a point of view from the design lens — because ultimately the designer's job is to represent the customer.
In a product's early stages, I help facilitate decisions by visualizing thinking and making the customer's context real. Then I make idea tangible by creating high fidelity prototypes. A prototype takes an afternoon, so teams try the thing instead of arguing about a document. Here, we're able to figure out whether something leads to the right path before deciding what to build.
Product strategy
UX research
UI design
Design systems
Prototyping
AI
"Roger designs for people nobody else is designing for. Health workers holding their first smartphone, working from paper ledgers — he built an interaction language out of the objects they already carried, and it’s the reason the product worked."
Matt Berg — CEO, Ona Systems
(Contact)
